3D Creation

Blender, Cinema 4D, Maya, ZBrush, and texturing with Substance.

  • 5 Tracked terms
  • Last 30 days Feed window

What this topic collects on

An article joins this feed when it matches these terms. Each one is also a search of its own.

Latest in 3D Creation

Google News
cascadepbs.org > artsea > 2026 > 09 > building-pacific-northwest-scenes-with-pixelated-paint

Building Pacific Northwest scenes with pixelated paint

2+ day, 12+ hour ago   (290+ words) Combining lush, layered imagery with everyday family memories, artist Cable Griffith invents a new take on landscapes. In this new episode of Art by Northwest, we head to Burien, Washington, to visit Cable Griffith, an artist and art professor at…...

No Film School
nofilmschool.com > make-it-look-worse-on-purpose-the-art-of-stylized-imperfection-in-after-effects

Make It Look Worse on Purpose: The Art of Stylized Imperfection in After Effects

2+ day, 14+ hour ago   (525+ words) Modern cameras are too clean to feel cinematic. Here is how to put the grain, glow, lens flares, and glitch back in, right inside your After Effects comp. You shoot something on a modern camera, and it comes back flawless....

80lv
80.lv > articles > breakdown-modeling-a-3d-fantasy-character-based-on-a-2d-concept

Breakdown: Modeling a 3D Fantasy Character Based on a 2D Concept

2+ day, 18+ hour ago   (1574+ words) Artem Bieliakov spoke about the creation process behind The Widow of Feathers project, explaining how he built the layered costume starting with a silhouette, how he refined the folds, seams, and the ornaments, and discussing how he created the bird…...

Ginger Nuts of Horror
gnofhorror.com > creating-animated-character-portraits-from-still-images

Creating Animated Character Portraits from Still Images

3+ day, 2+ hour ago   (717+ words) The Ginger Nuts of Horror Review Website The Heart and Soul of Horror Why a portrait was always holding something back A strong character portrait is built around a single held moment, but real expressions rarely stay perfectly still, eyes…...

@buttondown
buttondown.com > SLStudio.nz > archive > mesmerising-contour-tool

Mesmerising Contour Tool

3+ day, 3+ hour ago   (378+ words) A while back I posted a glimpse of my custom pen-plotting generative tool I’m calling Contour. Let’s take a closer look. Inspiration also came from Ollie Lansdell’s DrawingBot software which I have used to produce artworks. DrawingBotsV3 is a complete Swiss-army…...

80lv
80.lv > articles > this-3d-animation-of-a-stylized-vampire-was-inspired-by-marvel-rivals-arcane

3D Animation of Stylized Vampire Inspired by Marvel Rivals & Arcane

4+ day, 1+ hour ago   (243+ words) Mehdi Bounedjar recreated the character from Edwin Vorng's Stone Decay project. 3D Character Artist Mehdi Bounedjar unveiled a 3D model of a stylized vampire chatacter based on a concept by Artist Edwin Vorng. The character is from Vorng's personal project called Stone…...

Creative Bloq
creativebloq.com > 3d > how-i-create-epic-boss-battle-scenes

How I create epic boss battle scenes without the 'fake' 3D look

5+ day, 4+ hour ago   (299+ words) Thomas Bourdon reveals the importance of defining design early and the importance of subtle 2D touches. I created this illustration for an art contest organised by the studio Mooncolony. The theme was ‘Boss Battle’, so I didn’t brainstorm for long and…...

Google News
archdaily.com > catalog > us > products > 25731 > interior-design-rendering-enscape > 299538

Gallery of 3D Real-Time Rendering Software - Chaos Enscape Interior Design - 2

6+ day, 5+ hour ago   (31+ words) ArchDaily How to Create Custom Objects in Archicad How to Make Rendering Fun Latest Catalogs and Files 4.7 MB | pdf...

80lv
80.lv > articles > animating-ronin-character-with-2d-thinking-in-3d-scene

Animating Ronin Character With 2D Thinking In 3D Scene

6+ day, 3+ hour ago   (216+ words) Pierrick Picaut has shared a few behind-the-scenes glimpses from his new animated short, The Chase. "Camera cheat: In this shot, the camera angle and focal length remain constant. It simply travels linearly through the canyon, with the character's root parented…...

FREEYORK
freeyork.org > art > samuel-selami-transforms-dark-fantasy

3D Character Design By Samuel Selami In Dark Fantasy

1+ week, 20+ hour ago   (204+ words) For another creative synergy, check out how Wētā Workshop crafted a lifelike character in collaboration with Olivia Colman — it’s a must-read for fans of character design. Influenced heavily by Korean games, Selami’s “The Mercenary” captures a grounded, semi-realistic fantasy aesthetic....