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vfxvoice.com > indie-filmmakers-embrace-visual-effects-in-creative-ways

INDIE FILMMAKERS EMBRACE VISUAL EFFECTS IN CREATIVE WAYS

21+ hour, 35+ min ago   (52+ words) The award-winning definitive authority on all things visual effects in the world of film, TV, gaming, virtual reality, commercials, theme parks, and other new media. Winner of three prestigious Folio Awards for excellence in publishing. Subscriptions & Single Issues —Sam Wickert,…...


80.lv > articles > check-out-this-magnificent-stylized-desert-scene-with-glowing-red-fog

Check Out This Magnificent Stylized Desert Scene with Glowing Red Fog

1+ day, 1+ hour ago   (294+ words) Self-taught 3D Environment Artist Antonin Pardon shared his breathtaking stylized environment, Red Sand Desert. Self-taught 3D Environment Artist Antonin Pardon, who started as a Core Games contributor, shared his most recent stylized environment piece, Red Sand Desert. The scene is based on…...


80.lv > articles > breakdown-building-lived-in-stylized-viking-environment-in-3d

Breakdown: Building Lived-In Stylized Viking Environment In 3D

2+ day, 4+ hour ago   (1508+ words) Tulika Roy took us behind the scenes of her stylized house scene, offering a glimpse into a quieter side of Viking life while sharing her workflow and lessons learned in hand-painted texturing, foliage, and more. Hii! My name is Tulika…...


creativebloq.com > design > graphic-design > adobes-ai-text-to-3d-world-concept-is-a-glimpse-of-where-firefly-could-go-next

Adobe's AI text-to-3D world concept is a glimpse of where Firefly could go next

3+ day, 4+ hour ago   (295+ words) Ambitious AI patents suggest that Adobe's thinking beyond 2D. The publication of a huge batch of patent filings shows that the creative tech giant has plenty of ideas about where it could take things next, and that includes into field where…...


80.lv > articles > this-garden-of-dragons-scene-with-fog-fluid-simulations-will-take-your-breath-away

Stunning Garden of Dragons Scene With Fog & Fluid Simulations

6+ day, 2+ hour ago   (258+ words) Rebecca Ma shared the astounding environment created as part of her studies in asset creation for film. Rebecca Ma shared her beautiful Garden of Dragons environment, made as an advanced term final project for a course in asset creation for…...


fstoppers.com > landscapes > how-shape-light-lightroom-after-youve-taken-shot-904853

Shape Light in Lightroom After the Shot

1+ week, 32+ min ago   (369+ words) How to Shape Light in Lightroom After You've Taken the Shot Fstoppers How to Shape Light in Lightroom After You've Taken the Shot Flat, evenly lit landscape files often sit unused on a hard drive, even when the location itself…...


creativebloq.com > design > graphic-design > photoshops-newest-ai-tool-is-immediately-dividing-opinion

Photoshop's controversial new AI tool is dividing opinion

1+ week, 6+ hour ago   (293+ words) People have been sharing early experiments with the tool on social media, and they've been generating some mixed reactions. Some think Relight has the potential to eliminate manual light painting, or at least provide a very good base to start…...


petapixel.com > 09/29/2026 > imagens-new-intelligent-studio-aims-to-rethink-how-photographers-edit

Imagen’s New Intelligent Studio Aims to Rethink How Photographers Edit

1+ week, 20+ hour ago   (167+ words) A photographer's hands-on look at Imagen's Intelligent Studio and its new AI culling, editing, profiles, Assistant, and built-in editor....


80.lv > articles > storytelling-through-details-sculpting-souls-like-corvus-soldiers

Storytelling Through Details: Sculpting Souls-Like Corvus Soldiers

1+ week, 1+ day ago   (1734+ words) Quentin Riviale talks about the challenges of balancing visual richness and clarity when it comes to creating characters for games, discusses the importance of using subtle visual hints to communicate crucial information to a player, and explains how he made…...


freeyork.org > art > jeremy-fenske-transforms-city-concept-art

Jeremy Fenske Concept Art Transforms City Streets

1+ week, 3+ day ago   (224+ words) Jeremy Fenske, a seasoned concept artist and art director from the Los Angeles area, has crafted visual worlds for over 15 years in AAA games such as “The Elder Scrolls Online,” “Destiny 2,” and “Palia.” Known for his stunning artwork, he is…...